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<  We Are The Dead  ~  Bands now able to upload their own tracks to Rock Band

Willing to help?
Yes!
69%
 69%  [ 34 ]
Not so much.
8%
 8%  [ 4 ]
I'd like to wait and see.
22%
 22%  [ 11 ]
Total Votes : 49

Brak751
PostPosted: Fri Sep 04, 2009 11:09 am  Reply with quote



Joined: 05 Mar 2008
Posts: 73

As much as I love rocking out on Rockband, and I love me some RB, I have to say I don't like this idea. Whenever I listen to the Protomen, I get the chills when Protoman dies, I tear up as Protoman dies again, and I feel Megaman's wrath as he scorns the humans for their actions. Now, I don't know about you, but I have never felt the same energy from RB or GH before. Imagine experiencing the Protomen for the first time through plastic guitars, flashing onscreen lights, a fog lit stage, and a mismatched band. Sure, us hardcore Proto supporters are game for it just to be able to rock out with our heros, but imagine those who aren't familiar with the Protomen yet. They would miss out on what the Protomen are all about; the emotional experience that music can convey. I'm not even so much thinking about the monetary system that HMX is using, but about the way it would feel to play the Protomen on a videogame. As far as I can tell, the Protomen want people to experience their music with visuals for their first time, whether it be live at a battle, reading the art booklet from the first cd, or watching their new logo draw itself while listening to their new song, and I don't think that that would translate to a RB experience. I could see the Protomen translated into an action/platformer where emotions are easy to convey via cut-scenes, but not through some colored lights and plastic instruments. And I'm not trying to say that playing the Protomen on RB wouldn't be fun, it would be a hellacious blast for us hardcore Proto-nerds, but it wouldn't be how I would choose to experience my Protomen when I wanted my fix.

I'm not trying to start an all out argument here, just trying to bring light (sorry about the pun) to my views of this.
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terms
PostPosted: Sat Oct 31, 2009 9:14 am  Reply with quote



Joined: 10 Sep 2009
Posts: 1

I'm sure much more information about the RBN will be available once it's released, just wanted to bump with two links I found interesting

http://creators.rockband.com/

http://www.rockband.com/forums/showthread.php?t=156832
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AstralLunar
PostPosted: Sat Oct 31, 2009 3:49 pm  Reply with quote



Joined: 13 Aug 2009
Posts: 412
Location: Inside of the Am-Bush

Not a terrible idea, but there are problems.

1. The Protomen only have about, what, 18 songs? 50$ just to put these on isn't very good, considering you can get the albums for about 15.

2. Whos going to download them? Although the Proto-fans with a 360, PS3, and possibly Wii will definitely try to download them, what about everyone else? We want the Protomen to get our moneys worth.

There are some good things to come though.

When TTFAF got put on Guitar Hero 3, it had a major increase in downloads and DragonForce got new fans. Hopefully, the same will happen.

So, I hope it does get on, but this'll take work.
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Spiffyness
PostPosted: Sun Nov 01, 2009 4:21 am  Reply with quote



Joined: 09 Dec 2006
Posts: 41

Awww man, now I feel bad. The SECOND I read this on Kotaku I was thinking "I've gotta tell the Protomen about this!" But I never got around to it and then I forgot. And that was like months ago.

Though to be fair... if I'd first heard about it AFTER ACT II came out and blew us all away with awesomeness I wouldn't have put it off a second Razz

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crash426mnb
PostPosted: Sun Jan 03, 2010 7:16 am  Reply with quote



Joined: 30 Sep 2008
Posts: 936
Location: Inner workings of a war torn city.

what ever became of this. i have just of today become an owner of rock band and now im really interetsed in playing some protomen on my ps3
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AstralLunar
PostPosted: Sun Jan 03, 2010 7:20 am  Reply with quote



Joined: 13 Aug 2009
Posts: 412
Location: Inside of the Am-Bush

As far as I am aware, the program isn't available yet.

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Pezinator
PostPosted: Tue Jan 05, 2010 8:53 pm  Reply with quote



Joined: 31 Oct 2009
Posts: 182

AstralLunar wrote:
Not a terrible idea, but there are problems.

1. The Protomen only have about, what, 18 songs? 50$ just to put these on isn't very good, considering you can get the albums for about 15.

2. Whos going to download them? Although the Proto-fans with a 360, PS3, and possibly Wii will definitely try to download them, what about everyone else? We want the Protomen to get our moneys worth.

There are some good things to come though.

When TTFAF got put on Guitar Hero 3, it had a major increase in downloads and DragonForce got new fans. Hopefully, the same will happen.

So, I hope it does get on, but this'll take work.


I agree with this post 100%.
It's been proven to work, but the only problem is many bands who happen to have someone with the developers tools near them (via family or similar) would do the same, so it all depends on how they show the songs. If it's done by "most downloaded" as well as the latest, it may be great for the band.

Also, I was one of the Dragonforce fans before GH3 was released ; )
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Kazimir
PostPosted: Thu Jan 07, 2010 2:00 pm  Reply with quote



Joined: 07 Jan 2010
Posts: 26

Well, there is of course also the angle that it would be better to first hear the Protomen via Rockband than to never hear them at all, no? I'm sure the band wouldn't want to go through with a project that they felt would damage their artistic integrity anyway, at any rate. But! Also remember that spending time on this thing... could delay the release of Act III. :O

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TDG
PostPosted: Sat Jan 09, 2010 6:30 am  Reply with quote



Joined: 05 Aug 2006
Posts: 334
Location: Waukesha, WI

Last I heard, (it was probably in this thread) the band said they pretty much didn't want to bother with this, right?

Something about MTV then owning some kinda right to using the songs, plus the money it would cost to do, plus there being no keytar in Rock Band.

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dual-class Aussie
PostPosted: Fri Jan 15, 2010 11:03 pm  Reply with quote



Joined: 15 Jan 2010
Posts: 275

I was just thinking of something like this when I was at MAGFest. I was wishing that someone would do up custom tracks for some of the few songs on OC Remix that have vocals, or The Megas, and now that I've finally found them, the Protomen.

But I had no idea what all was involved behind the scenes to do it commercially. I was just hoping some dedicated fan could do up a simple version, not worrying about separate guitar and drum parts for screwups or anything, kind of like how someone did a Trogdor track once.

I see what Brak751's getting at too - but in the context of MAGFest, man, I would kill to be able to belt out The Stand in the game room. I don't even own an Xbox or PS3, but I'd gladly pay the guys staffing it to just download the tracks!
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rwiggum
PostPosted: Wed Jan 27, 2010 5:32 pm  Reply with quote



Joined: 27 Jan 2010
Posts: 6

Brak751 wrote:
As much as I love rocking out on Rockband, and I love me some RB, I have to say I don't like this idea. Whenever I listen to the Protomen, I get the chills when Protoman dies, I tear up as Protoman dies again, and I feel Megaman's wrath as he scorns the humans for their actions. Now, I don't know about you, but I have never felt the same energy from RB or GH before. Imagine experiencing the Protomen for the first time through plastic guitars, flashing onscreen lights, a fog lit stage, and a mismatched band. Sure, us hardcore Proto supporters are game for it just to be able to rock out with our heros, but imagine those who aren't familiar with the Protomen yet. They would miss out on what the Protomen are all about; the emotional experience that music can convey. I'm not even so much thinking about the monetary system that HMX is using, but about the way it would feel to play the Protomen on a videogame. As far as I can tell, the Protomen want people to experience their music with visuals for their first time, whether it be live at a battle, reading the art booklet from the first cd, or watching their new logo draw itself while listening to their new song, and I don't think that that would translate to a RB experience. I could see the Protomen translated into an action/platformer where emotions are easy to convey via cut-scenes, but not through some colored lights and plastic instruments. And I'm not trying to say that playing the Protomen on RB wouldn't be fun, it would be a hellacious blast for us hardcore Proto-nerds, but it wouldn't be how I would choose to experience my Protomen when I wanted my fix.

I'm not trying to start an all out argument here, just trying to bring light (sorry about the pun) to my views of this.


But the thing is, that is inherently your reaction to their music. While I do love the story aspects of their music, I love the actual music on its own even more, and on an entirely different level. I don't think that any music needs to be experienced just one way. Yes, you can have a deep emotional reaction to the music, but when I play Pinball Wizard on Rock Band, I don't think about the story of Tommy. Rather, I think about how much I love that song, and how much fun I'm having playing it with friends. If that isn't your relationship with these songs, then you don't have to play them, but insisting that people experience these songs the way you experience them will only mean a smaller audience of people looking for the same experience as you.

And to everyone saying "I'd rather play it on real guitar," not just here but out in the world as a whole, I think you miss the point. Games like Guitar Hero and Rock Band aren't about replacing or replicating the experience of actually creating and playing real music. They never were. Rather, the experience is akin to that of karaoke; It's a party game meant to be played with friends, no more, no less. Nobody accuses hunting games of trying to replace real hunting, or sports games of trying to nullify physical activity. The people who say "I'd rather play it on real instruments are essentially snubbing their nose at a large portion of the population simply because they assume that people who play these games are attempting to replicate the experience that musicians prefer without actually putting any work into it. I play guitar, but I play Rock Band for entirely different reasons.
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Ridley
PostPosted: Sun Jun 13, 2010 4:51 pm  Reply with quote



Joined: 31 Mar 2010
Posts: 15
Location: New York

Commander wrote:
Just so you have real numbers to work with:
The total percentage taken from our digital sales by CDBaby and iTunes sums to 29%....thus leaving 71% for the artist. In this case, there are two companies taking a cut before it reaches the artist, and its still only 29%. CDBaby's cut is 9%. iTunes' cut is 20%. Much smaller than 70%, don't you think? The percentage world you've been describing is in reference to bands who are in a record contract(and a shitty one, at that) with a Major label. They are more than likely tied into a 360 deal, and every dollar their music and merch makes goes back to recouping whatever costs they have incurred throughout their recording process. All that being said, if the artist is on a major label, or even a big indie label, then this format and model that Rock Band is setting up with their new Network doesn't really apply to them. I'm sure those companies will work out a more favorable split, because they have the standing to do so. This is more being touted as a huge "opportunity" for smaller bands who want to do something for themselves, and "be heard." In that regard, yes, this effort is to be applauded. They merely need to fix their % split to resemble something mildly acceptable.

Now. All that work you described that goes into it? Yes, its monumental. But with their fancy new "do it yourself" system...all of that work is done by people who don't even work for them(The You's and We's, if you will). They still have a bit of administration and quality control(adjusting audio levels, some animation) to deal with, but overall, the responsibility and work lies in your hands...not the company that is getting 70% for your hard work. On top of that, I'm nearly positive that they'll have a happy clause in their contract that states that they can use the music that you've uploaded in any way they see fit. I'm not saying that they will abuse it, but it is another thing to think about.

All that being said, The Protomen are very interested in this, and are in no way saying we won't do it. We just wanted to explain a little bit about why we may be wary of something like this. Its a great idea, but it seems like its geared toward taking advantage of bands who are excited by the prospect of being on a video game, and don't know any better .

Also.....until they add some damned synthesizers to Rock Band......most of our stuff will be largely unplayable, anyway!

Get off your ass, Rock Band. Add synthesizers.


Look! They added keyboards that could be used as synth, or a keytar. Since RBN is a bad split, I'm ready to start a huge email flood to Harmonix to include the Protomen, who is with me?
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goose98
PostPosted: Sun Jun 13, 2010 6:16 pm  Reply with quote



Joined: 12 Aug 2009
Posts: 94
Location: Long Island

If this happens, I will get Rock band.

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Jazzie
PostPosted: Mon Jun 14, 2010 4:02 am  Reply with quote



Joined: 20 Feb 2010
Posts: 102
Location: On the outskirts of Charm City.

goose98 wrote:
If this happens, I will get Rock band.


As will I.

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crash426mnb
PostPosted: Tue Jun 15, 2010 4:59 am  Reply with quote



Joined: 30 Sep 2008
Posts: 936
Location: Inner workings of a war torn city.

i figure this topic will work as well as the next

if they were to make a protomen specific rock band ( they never would i know) how would the background scenes be played out. would they be a live concert or would it be like a visual of whats going on in the storie, or a mix?

for example if you didnt know. in the beatles rock band sometimes the scne would adapt to the song and or a place it was played at that was famous.
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